Attention Game Players!! It’s brand new – released on November 17, 2009. NCAA Basketball 10 uncovers the core of college basketball with an all-new strategic motion offensive system, innovative broadcast presentation, the excitement, emotion, and pageantry that makes the college game unique. It introduces full integration of CBS Sports and ESPN broadcast elements, allowing gamers to choose their broadcast presentation for every game. Electronic Arts Inc. announced the availability of this game, developed under the EA SPORTS brand for the PlayStation3 and Xbox 360.
Yes it has relevance in the new broadcast-style and graphics just like one would see while watching a college basketball. It boasts confidence simply by pressing a button as the teammates can get initiated into whatever offense the player decide to run. It provides the ability to track players’ progression, make improvements to facilities in school and go through the standard recruitment process that every college sports game brings to the table. Yes it is satisfying and involves all 4 steps of Keller’s ARCS Model of Motivational Design.
Oh yes!! Even Malone and Lepper’s Characteristics of a Learning Game applies here. The player enjoys control over a team’s strategy and can mimic real-life style of play and adds curiosity and fantasy with the authentic broadcasting presentations from the all-star announcing crews like Dick Vitale, Brad Nessler, and Erin Andrews of ESPN, and Gus Johnson and Bill Raftery of CBS Sports by choosing regular season games and its exclusive broadcast of ‘March Madness’. Everything that fans see and hear on TV when watching college basketball will be mirrored in here, including graphic packages and highlight reels. It adds challenge with Improved Coach Feedback System and Team Tempo Control which enables the execution of game-plan to perfection.
The curiosity maximizes with a new offensive system that allows users to maximize ball movement, utilizing every player on the court, and executing team-specific plays, designed to control an opponent’s weaknesses. With the touch of a button users will be able to play fluidly and successfully. It increases the strategy behind team styles of play by introducing eight authentic motion offenses. So start your game-play and visual enhancements and make a run for the “Final Four” with more than 100 improvements, including player movement, rebounding, off-ball collisions, alley-oops, size-ups, and more!!