Who remembers Blinky, Pinky, Inky and Clyde? Maybe you don’t remember them by name, but they are the blinking ghosts in Pac-Man. I thought back to the arcade game that stood out to me the most as a kid and came up with Pac-Man. I spent countless hours chasing dots as a child. I looked [...]
As a teenager, I’ve played his games countless times without knowing who created the games. Compared to most game designers, Richard Garriott is old. He’s 46 and created Akalabeth, the Ultima series, Pacman, Space Invaders, and Donkey Kong. But in all of these games, only one player could play at a time. He envisioned something [...]
Born and raised just outside of London, England, Neil Young has made a habit of breaking the mold when it comes to game design and development. He owes his career to what he calls a moment at the ripe old age of fourteen. While playing his Atari video game system one day, he literally fell [...]
The Art Institute is an example of an institution where you can receive up to date instruction on game design.
Since taking this class initiates the first time I have ever embarked on any type of legitimate game design, I was very happy to stumble upon a blog written by an aspiring game designer, Roger Hicks. His story describes his frustrating yet rewarding process of designing a game entitled, “Wings of Apocalypse”. He along with [...]
Since The Art of Game Design has been one of the most educational and inspiring books that I’ve read in a while, I wanted to learn more about the author, Jesse Schell. The Post Gazette did an article about him in 2002, “Disney star joins CMU’s new entertainment technology center.” While Schell did not grow [...]