Interesting NY Times Sunday magazine article about Tetris being used to treat P.T.S.D.: http://tinyurl.com/ydjsnxu You will have to scroll to see this article. There are lots of other articles worth reading in this issue.
I too found the NYTimes article cited by Dana Ditman. The mention of Blueberry Garden as a game of “curiosity and exploration” piqued my interest. Unfortunately, it is currently a PC-only game and I have a Mac. After spending way too much time downloading, installing, and ultimately unsuccessfully trying to run it with Crossover Games, [...]
Clue: Secrets & Spies is a new edition of the classic with an interesting twist, to start the game players text-message Hasbro and receive clues on their cellphone.
On Monday morning I serendipitously stumbled upon a wired.com review of the German board game Settlers of Catan, which they dubbed a Monopoly killer. A brilliant quote from that review nails the appeal: “Through the complex, artful dance of algorithms and probabilities lurking at its core, Settlers manages to be effortlessly fun, intuitively enjoyable, and [...]
Random web browsing netted a couple interesting ideas: Wired.com article talks about the appeal of Dragon Quest IX in Japan. The concept of “passerby communication” is new and interesting: a Nintendo DS shares information with another unit. Unique Japanese cultural idea of “meeting new people”? Not directly related to gaming, but a Netflix contest has [...]
I stumbled across GameDesk when I searched for a math focused game developer. GameDesk was developed at the Integrated Media Systems Center (IMSC) of USC’s Viterbi School of Engineering. It is a platform aimed at actively engaging 15 to 17 year old high school students in learning math and physics concepts. A pilot program is [...]