Nov
28

You may just flip for Cyclomaniacs

Filed Under (addicting games, flash games, fun, games, virtual environments) by on November 28, 2009
Race through six different worlds with absurd characters.

Race through six different worlds with absurd characters.

As the mother of three boys there’s been an evolution of video gaming systems and games in my house for the past ten years. We’ve seen gaming system after gaming system upgraded. With the exception of the Wii, I’ve not really been interested in playing video games and I’ve managed to find other ways to entertain myself…mostly movies, books, and wine. When I do play video games I quickly get frustrated and give up. I mean how do my kids manage to drive their cars around these crazy racetracks, drifting, jumping, avoiding obstacles…when I can’t even manage to get my car to go in a straight line and stay on the track…and that’s without the wine.

So of course when I was asked to choose a motivating, fun e-game to review I went my resident experts…well, actually one resident expert…my eight year old. He recommended Cyclomaniacs at a website called http://www.addictinggames.com/index.html. I thought he had to be on to something if the site was called “addicting games” and so I checked it out. (Actually I’m relieved he was the only child home because I think I’d be reviewing the new release of Call of Duty if my teenage sons were home…and the thought of testing that game is a tad too intimidating.)

The six different worlds of Cyclomaniacs

The six different worlds of Cyclomaniacs

Apparently Cyclomaniacs resembles Nintendo’s classic NES racing game Excite Bike. While this game is available on many gaming websites, here’s how the Addicting Games website describes Cyclomaniacs, “Race tilty style against nine other opponents! Finish a few races and start saving your money. Upgrade yourself, and start unlocking increasingly absurd characters. Mr. C? Crouching Badger? Mr. Farty Pants?” This is a 2D side-scrolling bike game that involves tricks like wheelies, front flips, and back flips. There are 26 tracks, 20 different characters or riders that you can unlock, on 6 different worlds like Planetoid, 70 achievements, and 20 bike horns. To advance in the game you have to win races and score points by doing wheelies, flips, and other tricks during the race. Scoring points allows you to unlock new characters and worlds.

Sir Collin is one of many charcters you can unlock in Cyclomaniacs.

Sir Collin is one of many charcters you can unlock in Cyclomaniacs.

Check out a thorough, amusing review of the game on Casual Gameplay http://jayisgames.com/archives/2009/08/cyclomaniacs.php

What makes this game motivating to play? Malone and Lepper’s Taxonomy of Intrinsic Motivation for Learning defines classes of “individual” motivations (challenge, curiosity, fantasy, and control) and “intrapersonal” motivations (cooperation, competition, and recognition.) If you refer to Malone and Lepper’s Heuristics for Designing Intrinsically Motivating Instructional Environments as a guide for designing motivating learning experiences, you see that several of these classes are incorporated into this game’s design:

  • Challenge
  1. Goals-the game has clear hierarchical goal system and a player can set both short-term and long-term goals. A player wins a race and score points to unlock both the next race in another world and a character. The game also gets continually more difficult as a player moves through the different worlds.
  2. Uncertain outcomes-There is a range of outcomes for each race in the game and the outcome is dependent on a player’s performance. If a player loses a race, he repeats it, and tries to beat his performance.
  • Curiosity
  1. Sensory-the game has music and each race is set in different, attractive environment. The characters are comical. The game has 20 different horns to blow while you race.
  2. Cognitive-young players enjoy the competition and can relate to a bike race.
  • Control
  1. Choice-once a world and character are unlocked a player gets to pick which world to race in and which character to race with.
  • Fantasy
  1. Emotional-a player imagines he is one of many comical characters as he race in fantastical worlds, like the Moon. Young players enjoy the fantasy of performing back and front flips on a bike.

So what are you waiting for! Go flip for Cyclomaniacs. And by the way, I can manage to ride in a straight line on this game so I think I may just be addicted.



4 Responses to “You may just flip for Cyclomaniacs”

  1.   shurst Says:

    Shallow as it may be … what attracts me to egames ….. is my first visual impression! And Karen’s choice to feature “Cylomaniacs” caught my eye immediately…. and I couldn’t wait to try it out myself. I actually executed a number of rather profession back wheelies … which at my age is unlikely to happen [with any grace] in real life! Who would have thought a 2D side-scrolling bike race could be so much fun!! What makes Cyclomanics fun to play? Karen did a superb job of using Malone and Lepper’s Taxonomy of Intrinsic Motivation for Learning to dissect this game. For me it was definitely the fantasy and challenge that got me “addicted.”

    Samm

  2.   hollyaeres Says:

    Your description of the game was so delightful that I had to try it myself. And I must admit, it was addicting. I was drawn in by the fact that it starts out on a very easy course where all I had to do was keep moving forward to finished the race. The next level was a little more challenging. And by the third round, after I fell a few times, I learned how to lean forward and back mid-jump. Now I want to continue so I can do somersaults and meet some of the other goals.

    Please tell your son I really enjoyed his choice and look forward to his next recommendation. :)

  3.   tina Says:
  4.   Matthew Chong Says:

    After your great detailed description of the game, I decided to check it out myself. I mean who wouldn’t want to play a character named Mr. Farty Pants? As I clicked on the link you provided, the first thing I saw was that they have a new game called “Tiger Parking Slam: Tiger, Asleep at the Wheel!” at their website. Ouch! Way to kick a man when he’s down. Then again, I wouldn’t doubt that some pro golfers have tried out the Tiger game. I’m sure they have their own motivation for doing so.

    I found the Cyclomaniacs game interesting and actually quite the challenge at first. Of course I started out trying to do as many wheelies and somersaults as possible which ended in me crashing and landing on my head about 5 seconds in. It didn’t help that I didn’t really read the instructions either so I was just pushing the arrow buttons and hoping for the best. Once I got a hang of it I found it kind of addicting. I might even have my three little cousins play it when they come to visit next week. Tell your son that he got three grad school students to try it out and they all liked it. Job well done to the young man.