Nov
17

Grand Theft Auto: Love it, hate it, or play it.

Filed Under (addicting games, games, interactive, virtual environments) by jrolaguer on 17-11-2009
GTA has created it's own nice

GTA has created it's own nice

After browsing through the blogs I found there was no in depth review of the highly popular and controversial video game series: Grand Theft Auto.  GTA has no doubt become every wannabe Bart Simpson/ Eddie Haskell’s dream come true and every parent’s worst nightmare manifested in the form of a cartoon like video game.  I decided to cover this game because I felt that it needed to be discussed, rather than being shoved into a dark closet to be forgotten about by people of a conservative disposition.

The original GTA format

The original GTA format

Grand Theft Auto is a video game that revolves around the obvious title; stealing cars.  This simulation game puts the player in the position of a hardened criminal where the objective of the game is to pass all the levels with the highest possible score or money. The player is given various options or missions to complete in order to proceed to the next level of game play.  The majority of the missions revolve around breaking the law to some extent, whether it be street racing, chauffeuring mafia bosses around town, or committing gangland type assassinations.

Grand Theft Auto was originally released as a PC-CD Rom game in 1997 by DMA, now known as Rockstar Games which is based out of Edinburgh, Scotland.  DMA ,aka Direct Mind Access, was started in 1988 by David Jones.  DMA is also responsible for their most popular game LEMMINGS. Yes LEMMINGS!! Which has become one of the most popular early PC games that has sold over 20 million copies on 21 different gaming platforms.  Grand Theft Auto has now become their primary bread winner which now has 10 standalone versions with 3 expansion packs also available.

From GTA Vice City; an obvious play off the hit show Miami Vice

From GTA Vice City; an obvious play off the hit show Miami Vice

So why is it more popular now than ever?  The original GTA was a “top-down version” where the player has bird’s eye view looking upon a 2 Dimensonal environment similar to other games like The Legend of Zelda on the original Nintendo.  The original version was popular because it was provocative, not because the gameplay was the coolest or cleanest.  Finally in 2001 the first 3D version was released for the Sony Playstation 2 console which was also the top selling video game of 2001.  The 3d version was huge improvement in gameplay and how a player interacts within the environment.  Many of the video games created after GTA 3 were built on virtually the same platform.  GTA3 allows the player to roam freely throughout the environment, do almost anything without affecting the game’s storyline in anyway.  This new and exciting concept is known as Sandbox in video games where structure of the game is open and the player can choose to participate in the story at their own pace.  Sound familiar?  Many of the new titles being released  now use the Sandbox concept and has revolutionized the way video games are now designed.  For me, the Sandbox concept sounds like an instructional designer applied some  asynchronous theory combined with Keller’s ARCS model to this game.

When I first played GTA has college age student, I found myself diving into the character’s role and the addictive movie like storyline which quickly grabbed my thought process.  Attention diverted!  The story echoes that of classic mobster movies like Godfather which made it easier to understand the concept of organized crime. Relevance achieved!  The gameplay starts off with easy missions that lead  into other story line related adventures which encouraged me to keep going in the game.  Confidence check!  After I passed the entire game a list of statistics is given to the player which determines the progress passed and how much the player has yet to achieve.  This enhances the video game because instead of being passed once, the game can be  played over and over with “choose your own adventure” scenarios.  Satisfaction successful!

A live action screen shot from GTA4, the graphics only get better in movie mode

A live action screen shot from GTA4, the graphics only get better in movie mode

So what does the release of GTA and its multi-million dollar success say about our society?  All it really says is that human nature hasn’t changed much in the last several thousand years.  This video game appeals to the male violent instincts that have continually plagued our civilizations.  Some would say that the release of this game is a social and moral indicator of worse things to come.  This video game is a reflection of what IS ALREADY GOING ON in society not a creation of the crime that devours our streets when most people are home sleeping.  Much of the GTA series is generic rip off of The Godfather, Goodfellas, and Scarface, which are three ULTRA-Violent movies that were released before I was even 5 years old, before I received my first Nintendo (I’m 25 now!).  I wasn’t able to watch those movies as a child because they’re all Rated R and mother knew better than to let me become desensitized at a young age.  Those movies were designed for a specific audience in mind (Males 18-35 years of age) so it should come as no surprise that GTA3 is designed for the same age range as well. Personally, I would NEVER let my children play GTA because I would not buy it for them, a mistake many parents have made due to ignorance and whiners.  GTA is made by adults for adults, not for children!  Parents are responsible for teaching kids morality not the MEDIA.

GTA4 in movie sequence

GTA4 in movie sequence

It’s easy to blame the ills of our society on video games and the media’s undeniable influence.  Have we lost control? or have we as humans (especially Americans) just become negligent and lazy when teaching our children.  Have we left our kids to electronic baby sitting instead of good ol’ Mary Poppins discipline?  I’m not here to push politics onto anyone, but Obama was onto something when he said “parents have to do their job too. We’ve got to turn off the TV set, we’ve got to put away the video game, and we have to tell our children that education is not a passive activity.”

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7 Responses to “Grand Theft Auto: Love it, hate it, or play it.”

  1.   lwaters Says:

    This was a very detailed write up. Although I have never played GTA, I have of course heard of it and I can agree that amongst my friends this game was very popular with the guys in the group. I also did not realize that it was such a money maker, nor that it had been created on so many different gaming platforms – or that there were even that many gaming plat forms out there.

    I also agree that parents should be more involved in their children’s lives and education. Video games and tv have been the easiest way to get kids to leave their parents alone for years, and that trend is becoming a parenting style – which needs to be changed. Of course, I am not sure that it will be a change that we see anytime soon.

  2.   Avni Vyas Says:

    I just played GTA for the first time last night. As I’ve read many feminist articles that have come out against it I was curious. It wasn’t nearly as bad as I expected though. One of the aspects I really didn’t like that you brought up in this blog was the freedom to roam around the game. I felt lost and unsure as to what I was to do next. I somewhat wish there was more direction in terms of where to go and what I should be trying to do but there is not much of it. All the same it was great for stress relief and an interesting idea as I haven’t played a role playing game in a very long time. Great Post!

  3.   John Miller Says:

    Excellent post, thanks for diving into what could be a touchy subject. I haven’t played the game and am not into first person shooters that have “real” people as targets. Aliens? Orcs? Giant insects? Let ‘em have it!

    I completely agree that adults that want to be entertained by this kind of game and its variations and imitations should be able to play it. I also see parents of my middle school students that have the ability to control their children’s choice in games, but don’t care to.

    There’s a not-so-secret society at my school of 11-13 year olds that play regularly. Many of these are also unfortunately involved in gangs or have domestic violence issues at home. This is a very popular game amongst gang bangers for obvious reasons. It’s not uncommon to have a gathering of friends over on a Friday night with GTA playing on the big screen.

    Compared to the action in GTA, classrooms cannot compete.

  4.   Diane Main Says:

    Sorry about all the skips — I think it compressed the parts when the sound got too low. Sorry also for the beeping watch at one point. I hope it’s not too distracting.

  5.   Teresa Richards Says:

    After first reading the post on GTA, I completel agreed with it, and still do, but I wanted to read more reviews of the game and see if I could find ANY redeeming qualities about GTA. Five reviews later I realized that there don’t seem to be any, and while the game is rated Mature, or 17 and up, it’s the fact that young children can get their hands on this game that is disturbing. I understand why Hilary Clinon fought so vehemently against the game–when producers proudly advertise simulated drug use, sexual situations, explicit violence, and crime, someone should stand up against it.

  6.   brackliffe Says:

    My fiancee has gone on a grand theft auto kick. What’s more every time he gets to a new mission I have to find all the cheats and hints on the internet. I remember a time when there were no cheat codes or hints available to us. We just had to wing it. Kids these days have it so easy :)

  7.   natealdworth Says:

    You’re right about that one Beth. I remember seeing my very first “Official Strategy Guide” I think it was for Legend of Zelda or something. I felt pretty hosed because I had just toiled away for hours upon hours searching that game for coins, candles, bows, arrows, swords etc, and there it was all laid out in easy to follow screen shots. I know that these guides are popular and now with the internet everything anyone would ever want to know about a game is available before the game is even released, but it just seems to take away from it a little bit. I miss the days of having to find all the cheats, warps and hidden items on my own.

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